| Irrlicht 3D Engine |

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### - r -

- rand() : irr::IRandomizer
- randMax() : irr::IRandomizer
- read() : irr::io::IReadFile , irr::io::IFileReadCallBack , irr::io::IAttributes , irr::io::IIrrXMLReader< char_type, super_class >
- readGUIElement() : irr::gui::IGUIEnvironment
- reallocate() : irr::scene::CIndexBuffer , irr::scene::CVertexBuffer , irr::scene::IIndexBuffer , irr::core::array< T, TAlloc > , irr::scene::IVertexBuffer
- recalculateAbsolutePosition() : irr::gui::IGUIElement
- recalculateBoundingBox() : irr::scene::IDynamicMeshBuffer , irr::scene::IMeshBuffer , irr::scene::SAnimatedMesh , irr::scene::SMesh , irr::scene::SSharedMeshBuffer , irr::scene::SSkinMeshBuffer , irr::scene::SViewFrustum , irr::scene::CDynamicMeshBuffer , irr::scene::CMeshBuffer< T >
- recalculateD() : irr::core::plane3d< T >
- recalculateNormals() : irr::scene::IMeshManipulator
- recalculateTangents() : irr::scene::IMeshManipulator
- rect() : irr::core::rect< T >
- regenerateMipMapLevels() : irr::video::ITexture
- registerGUIElementFactory() : irr::gui::IGUIEnvironment
- registerNodeForRendering() : irr::scene::ISceneManager
- registerSceneNodeAnimatorFactory() : irr::scene::ISceneManager
- registerSceneNodeFactory() : irr::scene::ISceneManager
- remove() : irr::gui::IGUIElement , irr::core::map< KeyType, ValueType > , irr::core::string< T, TAlloc > , irr::scene::ISceneNode
- removeAll() : irr::scene::ISceneNode
- removeAllAffectors() : irr::scene::IParticleSystemSceneNode
- removeAllHardwareBuffers() : irr::video::IVideoDriver
- removeAllItems() : irr::gui::IGUIContextMenu
- removeAllOcclusionQueries() : irr::video::IVideoDriver
- removeAllTextures() : irr::video::IVideoDriver
- removeAllTriangleSelectors() : irr::scene::IMetaTriangleSelector
- removeAnimator() : irr::scene::ISceneNode
- removeAnimators() : irr::scene::ISceneNode
- removeChars() : irr::core::string< T, TAlloc >
- removeChild() : irr::gui::IGUIElement , irr::scene::ISceneNode
- removeColumn() : irr::gui::IGUITable
- removeFileArchive() : irr::io::IFileSystem
- removeFocus() : irr::gui::IGUIEnvironment
- removeFont() : irr::gui::IGUIEnvironment
- removeHardwareBuffer() : irr::video::IVideoDriver
- removeItem() : irr::gui::IGUIListBox , irr::gui::IGUIContextMenu , irr::gui::IGUIComboBox
- removeMesh() : irr::scene::IMeshCache
- removeOcclusionQuery() : irr::video::IVideoDriver
- removeRow() : irr::gui::IGUITable
- removeTab() : irr::gui::IGUITabControl
- removeTexture() : irr::video::IVideoDriver
- removeTriangleSelector() : irr::scene::IMetaTriangleSelector
- renameMesh() : irr::scene::IMeshCache
- renameTexture() : irr::video::IVideoDriver
- render() : irr::scene::IBoneSceneNode , irr::scene::ISceneNode
- repair() : irr::core::aabbox3d< T > , irr::core::rect< T >
- replace() : irr::core::string< T, TAlloc >
- reserve() : irr::core::string< T, TAlloc >
- reset() : irr::core::aabbox3d< T > , irr::core::map< KeyType, ValueType >::ParentFirstIterator , irr::core::aabbox3d< T > , irr::core::map< KeyType, ValueType >::ConstIterator , irr::IRandomizer , irr::core::map< KeyType, ValueType >::ParentLastIterator , irr::core::aabbox3d< T > , irr::core::map< KeyType, ValueType >::Iterator
- restoreWindow() : irr::IrrlichtDevice
- rotateBy() : irr::core::vector2d< T >
- rotateVect() : irr::core::CMatrix4< T >
- rotateXYBy() : irr::core::vector3d< T >
- rotateXZBy() : irr::core::vector3d< T >
- rotateYZBy() : irr::core::vector3d< T >
- rotationFromTo() : irr::core::quaternion
- rotationToDirection() : irr::core::vector3d< T >
- run() : irr::IrrlichtDevice
- runAllOcclusionQueries() : irr::video::IVideoDriver
- runOcclusionQuery() : irr::video::IVideoDriver